Pixel Games Studio is the game development branch of Boundless Gamers, a non-profit charity in the gaming community. They are seeking a volunteer Unreal Engine Blueprint Game Mechanics Specialist responsible for designing and implementing gameplay mechanics and working closely with art and design teams.
Responsibilities:
- Designing and implementing gameplay mechanics
- Interactive systems
- Game logic using Unreal Engine's visual scripting system, Blueprints
- Work closely with the art and design teams to rapidly prototype and iterate on new features
- Ensuring a functional and engaging player experience
Requirements:
- Proven experience creating gameplay systems and interactive features using Unreal Engine Blueprints
- Strong understanding of Blueprint visual scripting, including data structures, variables, and functions
- Ability to translate game design documents and ideas into working Blueprint logic
- Solid problem-solving skills and an ability to debug and optimize Blueprint scripts
- Ability to work independently and collaboratively in a remote team environment
- Excellent communication and time management skills
- At least 3 to 5 years of experience in this field
- Experience with C++ or other programming languages is a plus