Figma is growing its team of passionate creatives and builders on a mission to make design accessible to all. As a Software Engineer, you will develop high-performance client-side systems in C++/WebAssembly and collaborate closely with designers and product managers to build features that serve millions of users worldwide.
Responsibilities:
- Build core features and frontend infrastructure in a real-time, multiplayer system with a complex in-memory data model (SceneGraph)
- Optimize performance and memory usage to deliver a fast, reliable UX in the browser using C++/WebAssembly and TypeScript
- Extend our core C++ engine and multiplayer protocols to support scalable design systems, branching/merging flows, and advanced collaboration modes
- Design and build APIs and tooling to allow product teams to build against our platform with ease and confidence
- Contribute to accessibility strategy and implementation, ensuring our tools are usable by all
- Collaborate regularly with cross-functional partners across product, design, and engineering to plan and execute high-impact projects
- Write clear, maintainable code and documentation, and contribute to architectural decisions
- Mentor and support other engineers through pairing, code review, and feedback
- Help drive recruitment and shape our inclusive, high-performance engineering culture