NVIDIA is a leading company in technology and is looking for a Senior Debugger Software Engineer to join their Developer Tools team. The role involves enhancing compute debugger products and collaborating with various teams to improve developer productivity through innovative debugging solutions.
Responsibilities:
- Architect, design, and implement solutions to integrate new debugger features into existing NVIDIA developer tools products
- Collaborate closely with research, libraries, and product teams at NVIDIA to identify debugger features that can effectively improve developer productivity and efficiency
- Document requirements and designs, and review documents with teams throughout NVIDIA
- Develop the compute debugger tools for GPUs running on Linux, Windows, and embedded operating systems
- Effectively estimate and prioritize tasks in order to create realistic delivery schedules
- Provide peer reviews to other engineers, including feedback on performance, scalability and correctness
- Mentor junior engineers
Requirements:
- 5+ years of experience
- BS or MS in Computer Science or equivalent experience
- Strong computer science fundamentals - algorithms and data structures, programming languages, parallel computing, and system software
- Strong programming ability in C, C++, Assembly Language and scripting languages
- Excellent knowledge of computer architecture
- Ability to self-manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction
- Excellent communication and interpersonal skills along with the ability to work in a dynamic and distributed team
- Expert knowledge in GPU architectures and GPU programming
- Knowledge of CUDA programming
- Experience and/or interests in creating developer tools like debuggers and profilers
- Masters or PhD in Computer Science, Mathematics, or related engineering fields