Anime Universe is seeking a Principal Product Designer to lead architecture and execution of core product UI/UX systems. This role involves crafting the UI/UX foundation for various interfaces and collaborating closely with engineering and product teams to create impactful design solutions.
Responsibilities:
- Architect interface systems for player, creator, and internal-facing tools
- Prototype flows in Figma, Framer, or code-linked tools
- Build and evolve design systems, token sets, and components with dev alignment
- Lead execution on high-impact UI/UX projects from zero to launch
- Define interaction logic, feedback flows, animation states, and motion paths
- Translate narrative, IP, and functional architecture into interface logic
- Mentor senior/staff designers and collaborate async with design program managers
- Drive design performance in product squads, sprints, and spec reviews
Requirements:
- 7–10+ years in product or UX design with direct experience at system level
- Experience designing complex, multi-surface tools or platforms (web/app/desktop/game/editor)
- Mastery of Figma, tokens, design systems, and atomic component architecture
- Ability to think in flows, hierarchies, edge cases, and transitions
- Can prototype independently—Framer, Protopie, Spline, or Unity UI a plus
- Fluent in async feedback, team writing, and clear visual reasoning
- Sharp visual taste aligned with anime/futurist digital aesthetics
- End-to-end mastery of both UI and UX — at the strategic, system, and brand levels
- Ground-up creator of design systems who can reason, scale, and synthesize across web + mobile apps, creative tools and runtime editors, social, marketplace, and modular platform layers, game and XR interfaces
- Bonus: experience designing tools for creators, animators, game engines, or simulation interfaces