Unity is a leading game engine company seeking a Staff Software Engineer for their Feature Platform team. The role involves building infrastructure for machine learning and optimization in their ads ecosystem, focusing on data pipeline systems and collaborating with various engineering teams.
Responsibilities:
- Design, build, and operate scalable, production-grade data pipeline systems and curated feature datasets powering ads optimization and ML
- Own end-to-end offline data flows from raw event ingestion to feature-ready datasets, with strong emphasis on correctness, reproducibility, and SLA compliance
- Develop and maintain large-scale batch and streaming systems (Python / Java / SQL) with a strong focus on performance, cost-efficiency, and reliability
- Build and contribute to our Feature Store platform, including integration with the high-throughput online serving layer (Go-based services)
- Translate complex product and monetization logic into well-engineered, extensible systems serving analytics and machine learning use cases
- Drive improvements in observability, testing frameworks, and quality standards across the platform
- Lead architectural decisions and engineering best practices within the Feature Platform team