Intelliswift, an LTTS Company, is seeking a Senior Graphics Software Engineer to drive the development of a modern, high-performance rendering engine. The role involves optimizing rendering capabilities, integrating research, and collaborating with a team of engineers to deliver advanced rendering techniques and solutions.
Responsibilities:
- Develop and optimize features in a modern, low-level Vulkan rendering engine
- Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering
- Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR
- Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display
- Integrate the engine with research and adjacent systems from across the lab and company
- Investigate, triage, and fix bugs across the rendering stack and the experiences built with it
- Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac
- Write documentation and help prepare components for potential external release
Requirements:
- Strong programming skills in C++
- Substantial, hands-on experience with modern Vulkan development
- Experience with desktop graphics development
- 10+ years of experience required
- Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience
- Game engine development experience
- Experience with neural rendering, radiance fields, or Gaussian splatting
- Experience with desktop VR development using OpenXR (strongly preferred)