CrowdStrike is a global leader in cybersecurity, dedicated to stopping breaches with their advanced AI-native platform. The macOS Engineer role involves designing and developing features for the macOS sensor, collaborating with a multi-functional team to enhance CrowdStrike's endpoint protection platform.
Responsibilities:
- Design and develop software for deployment on macOS systems
- Own features from design to delivery
- Collaborate with multi-functional team in various physical locations
- Troubleshoot issues with the product as reported from customers responsively
- Other projects as assigned
Requirements:
- Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects
- Experience on macOS developing product code with the following characteristics: high concurrency requirements needing strong use of multi-threading
- high reliability requirements detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)
- Experience working on a team to ship major features and releases
- Able to communicate, collaborate, and work effectively in a distributed team
- Experience with SwiftUI and Python a strong plus
- macOS accessibility development