General Motors is seeking a Level 8 Staff Software Engineer to lead complex Android Automotive and 3D visualization software for ADAS HMI experiences. The role involves defining system architecture, driving multi-team execution, and ensuring high-quality delivery across vehicle programs.
Responsibilities:
- Lead architecture, design, and delivery of Android Automotive software for ADAS HMI, camera/recording controls, and signal-driven visualization features
- Define end-to-end system designs spanning Android Automotive UI, Android services, SoC middleware, ADAS data services, perception interfaces, platform integration, and vehicle signal inputs
- Design and evolve 3D rendering capabilities for real-time ADAS visualization, including scene composition, rendering pipelines, asset/data integration, performance optimization, and stability under vehicle resource constraints
- Own complex multi-team workstreams from concept through production release, including architecture reviews, technical decomposition, milestone planning, risk management, validation, and launch support
- Translate ambiguous product, design, safety, and system requirements into practical software designs with clear interfaces, failure modes, test strategy, and operational ownership
- Drive cross-functional alignment with ADAS algorithm, perception, infotainment, cluster, data recording, safety, product, and vehicle integration partners
- Establish engineering practices that raise quality across Android Automotive and rendering codebases, including performance benchmarks, release gates, automated validation, and field-issue triage
- Debug and resolve complex issues across the signal-to-pixel path, including Android lifecycle/service behavior, IPC, concurrency, rendering latency, memory pressure, GPU/CPU contention, and vehicle integration defects
- Mentor senior and mid-level engineers on Android Automotive architecture, 3D rendering trade-offs, system design, execution discipline, and cross-team technical leadership
- Communicate technical direction, risks, trade-offs, and delivery status clearly to engineering leadership and cross-functional stakeholders
Requirements:
- Staff-level experience designing and shipping complex software systems with multi-team scope, broad technical ambiguity, and production accountability
- Strong Android Automotive or Android platform development experience, including services, lifecycle, IPC, threading/concurrency, system integration, performance analysis, and production debugging
- Hands-on experience building vehicle, embedded, infotainment, ADAS, robotics, simulation, gaming, or other real-time visualization software
- Strong 3D rendering experience using technologies such as OpenGL, Vulkan, Filament, Unity, Unreal, Android graphics stack, scene graphs, shaders, GPU profiling, or similar rendering frameworks
- Demonstrated system design skill across application, middleware, data, and platform boundaries, with the ability to define interfaces, sequence diagrams, data flows, state machines, and validation strategies
- Proven execution accountability: ability to own roadmaps, commitments, risks, dependencies, and release quality without day-to-day direction
- Experience diagnosing complex performance and reliability issues involving memory, CPU/GPU utilization, latency, frame drops, race conditions, service lifecycle, or cross-process communication
- Strong written and verbal communication skills, including the ability to influence architecture decisions across teams without direct authority
- Experience with Android Automotive OS, embedded Android, infotainment, cluster, ADAS HMI, camera systems, navigation, or vehicle visualization
- Experience with ADAS or autonomous driving concepts such as perception objects, lane-level navigation, localization, path planning, camera recording, sensor data, or driver assistance alerts
- Experience with vehicle signal interfaces, CAN, SOME/IP, DDS, AIDL, gRPC, protobuf, vehicle data services, or equivalent middleware/data transport
- Experience defining rendering performance budgets, GPU memory strategies, frame pacing, asset pipelines, texture management, level-of-detail strategies, or fallback rendering behavior
- Experience leading architecture reviews, technical readiness reviews, release planning, and production issue triage for safety-relevant or vehicle-integrated software
- Familiarity with automotive software practices such as ASPICE, ISO 26262 concepts, CI/CD, HIL/SIL validation, test automation, and structured release governance