Unity3D is a leading game engine company that builds an offline ML platform for AI-driven decision-making. They are seeking a Machine Learning Engineer to join their Offline Infrastructure team, where the role involves building and maintaining data pipelines and contributing to distributed training workflows.
Responsibilities:
- Build and maintain data pipelines that generate training datasets for machine learning models and experimentation
- Contribute to infrastructure that supports distributed training workflows (e.g., PyTorch, Ray)
- Work with workflow orchestration tools (e.g., Airflow, Flyte, or similar) to support multi-stage ML pipelines
- Improve reproducibility and reliability through dataset validation, monitoring, and testing
- Partner with ML engineers to support experimentation and model iteration
- Help optimize performance and efficiency across data processing and training systems
- Contribute to the evolution of our offline ML platform architecture as it scales