Designing and evolving pipelines that enable efficient sharing of technology, systems, and tools across multiple projects
Supporting and guiding teams through code and system merging processes, minimizing conflicts and ensuring consistency
Driving and supporting refactoring efforts to improve modularity, maintainability, and reusability of existing systems
Collaborating with engineers and technical leaders to identify opportunities for standardization and consolidation
Reviewing architectures and implementations with a focus on scalability, modularity, and long-term sustainability
Acting as a mentor and consultant for teams on best practices related to code sharability and cross-project development
Driving adoption of shared solutions and reducing duplication of effort across the studio
Identifying fragmentation risks and proactively proposing improvements to the overall tech ecosystem
Contributing directly to shared systems, especially in areas that unblock multiple teams, and re-architecting solutions to be reusable across different contexts
Requirements
At least 6 years experience in a software architecture role, with a proven track record of designing scalable, modular systems in a multi-project environment
Demonstrated experience operating in an architecture or technical leadership capacity guiding technical direction across teams or multiple projects, aligning solutions toward shared goals
Proven experience with refactoring large or legacy codebases in a production environment
Experience working on shared codebases or across multiple projects/teams
Deep understanding of version control systems (e.g., Perforce, Git) and branching/merging strategies
Very good knowledge of C++ and/or other relevant languages used in game development
Familiarity with Unreal Engine (preferred) or similar game development environments
Strong communication skills and the ability to collaborate on technical decisions across teams, with an understanding of the human factors that impact code sharing and collaboration
Experience mentoring engineers and promoting engineering best practices
Ability to balance short-term delivery needs with long-term technical sustainability
Tech Stack
Unreal Engine
Benefits
Company-paid medical healthcare (dental, vision, and mental)
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars
Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year
RRSP with employer matching
Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more
Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain
RED Parents Network — support for working parents, including childcare benefits, and family-friendly events
Flexible working hours
Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available
A welcome pack filled with goodies — to help you feel right at home once you join the team
Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet
Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world